24 glDeleteBuffers(1, &
id);
28 id = GL_INVALID_INDEX;
45 if (
size == this->size)
57 if ((
size + offset) > this->size)
68 glBindBufferBase(this->
target, idx,
id);
void bindBufferBase(int idx)
virtual void allocate(int size)
virtual void release() override
virtual void load(void *data, int size, int offset=0)
virtual void create() override
This is an implementation of AdditiveCCD based on peridyno.