28 virtual void release()
override;
34 virtual void load(
void* data,
int size,
int offset = 0);
40 virtual void create()
override;
void bindBufferBase(int idx)
virtual void allocate(int size)
virtual void release() override
virtual void load(void *data, int size, int offset=0)
virtual void create() override
This is an implementation of AdditiveCCD based on peridyno.