#include <Buffer.h>
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virtual void | create () override |
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Definition at line 23 of file Buffer.h.
◆ allocate()
void dyno::Buffer::allocate |
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int | size | ) |
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◆ bind()
void dyno::Buffer::bind |
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◆ bindBufferBase()
void dyno::Buffer::bindBufferBase |
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int | idx | ) |
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◆ create() [1/2]
void dyno::Buffer::create |
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overrideprivatevirtual |
◆ create() [2/2]
void dyno::Buffer::create |
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int | target, |
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int | usage ) |
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◆ load()
void dyno::Buffer::load |
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void * | data, |
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int | size, |
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int | offset = 0 ) |
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◆ release()
void dyno::Buffer::release |
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overridevirtual |
◆ unbind()
void dyno::Buffer::unbind |
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◆ size
int dyno::Buffer::size = -1 |
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protected |
◆ target
int dyno::Buffer::target = -1 |
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protected |
◆ usage
int dyno::Buffer::usage = -1 |
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protected |
The documentation for this class was generated from the following files:
- D:/Peridyno/peridyno/src/Rendering/Engine/OpenGL/GraphicsObject/Buffer.h
- D:/Peridyno/peridyno/src/Rendering/Engine/OpenGL/GraphicsObject/Buffer.cpp