30 virtual std::string
caption()
override;
#define DECLARE_CLASS(name)
XBuffer< Transform3f > mInstanceTransforms
virtual bool initializeGL() override
DEF_ARRAY_IN(Transform3f, InstanceTransform, DeviceType::GPU, "")
virtual void updateGL() override
XBuffer< Vec3f > mInstanceColors
virtual void releaseGL() override
~GLInstanceVisualModule()
DEF_ARRAY_IN(Vec3f, InstanceColor, DeviceType::GPU, "")
virtual std::string caption() override
Return the caption.
virtual void updateImpl() override
This is an implementation of AdditiveCCD based on peridyno.
Transform< float, 3 > Transform3f