30 virtual std::string
caption()
override;
#define DECLARE_CLASS(name)
void releaseGL() override
~GLPhotorealisticInstanceRender() override
void paintGL(const RenderParams &rparams) override
CArray< List< Transform3f > > mLists
DEF_ARRAYLIST_IN(Transform3f, Transform, DeviceType::GPU, "")
bool initializeGL() override
GLPhotorealisticInstanceRender()
XBuffer< Transform3f > mXTransformBuffer
virtual std::string caption() override
Return the caption.
void updateImpl() override
This is an implementation of AdditiveCCD based on peridyno.
Transform< float, 3 > Transform3f
Array< T, DeviceType::CPU > CArray