PeriDyno 1.0.0
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dyno::GLPhotorealisticInstanceRender Class Reference

#include <GLPhotorealisticInstanceRender.h>

Inheritance diagram for dyno::GLPhotorealisticInstanceRender:
Collaboration diagram for dyno::GLPhotorealisticInstanceRender:

Public Member Functions

 GLPhotorealisticInstanceRender ()
 
 ~GLPhotorealisticInstanceRender () override
 
virtual std::string caption () override
 Return the caption.
 
 DEF_ARRAYLIST_IN (Transform3f, Transform, DeviceType::GPU, "")
 
- Public Member Functions inherited from dyno::GLPhotorealisticRender
 GLPhotorealisticRender ()
 
 ~GLPhotorealisticRender () override
 
 DEF_VAR (uint, MaterialIndex, 0, "")
 
 DEF_INSTANCE_IN (TextureMesh, TextureMesh, "")
 
- Public Member Functions inherited from dyno::GLVisualModule
 GLVisualModule ()
 
 ~GLVisualModule () override
 
void setColor (const Color &color)
 
void setMetallic (float metallic)
 
void setRoughness (float roughness)
 
void setAlpha (float alpha)
 
virtual bool isTransparent () const
 
void draw (const RenderParams &rparams)
 
void release ()
 
 DEF_VAR (Color, BaseColor, Color(0.8f, 0.8f, 0.8f), "")
 
 DEF_VAR (Real, Metallic, 0.0f, "")
 
 DEF_VAR (Real, Roughness, 0.5f, "")
 
 DEF_VAR (Real, Alpha, 1.0f, "")
 
- Public Member Functions inherited from dyno::VisualModule
 VisualModule ()
 
virtual ~VisualModule ()
 
void setVisible (bool bVisible)
 
bool isVisible ()
 
std::string getModuleType () override
 
- Public Member Functions inherited from dyno::Module
 Module (std::string name="default")
 
 ~Module (void) override
 
bool initialize ()
 
void update ()
 
void setName (std::string name)
 
std::string getName () override
 
virtual void setParentNode (Node *node)
 Set the parent node.
 
NodegetParentNode ()
 
SceneGraphgetSceneGraph ()
 
bool isInitialized ()
 
bool attachField (FBase *field, std::string name, std::string desc, bool autoDestroy=true) override
 Attach a field to Base.
 
bool isInputComplete ()
 Check the completeness of input fields.
 
bool isOutputCompete ()
 
 DEF_VAR (bool, ForceUpdate, false, "")
 
void setUpdateAlways (bool b)
 Set the update strategy for the module.
 
- Public Member Functions inherited from dyno::OBase
 OBase ()
 
 ~OBase () override
 
virtual bool captionVisible ()
 Whether to hide the caption in the GUI.
 
virtual std::string description ()
 Return a description for the node or module, override this function to support user-defined description.
 
bool addField (FBase *data)
 Add a field to Base FieldID will be set to the name of Field by default.
 
bool addField (FieldID name, FBase *data)
 Add a field to Base.
 
bool addFieldAlias (FieldID name, FBase *data)
 
bool addFieldAlias (FieldID name, FBase *data, FieldMap &fieldAlias)
 
bool findField (FBase *data)
 Find a field by its pointer.
 
bool findFieldAlias (const FieldID name)
 Find a field by its name.
 
bool findFieldAlias (const FieldID name, FieldMap &fieldAlias)
 Find a field in fieldAlias by its name This function is typically called by other functions.
 
bool removeField (FBase *data)
 Remove a field by its pointer.
 
bool removeFieldAlias (const FieldID name)
 Remove a field by its name.
 
bool removeFieldAlias (const FieldID name, FieldMap &fieldAlias)
 
FBasegetField (const FieldID name)
 Return a field by its name.
 
std::vector< FBase * > & getAllFields ()
 
template<typename T>
TgetField (FieldID name)
 
bool isAllFieldsReady ()
 Check the completeness of all required fields.
 
std::vector< FieldIDgetFieldAlias (FBase *data)
 
int getFieldAliasCount (FBase *data)
 
void setBlockCoord (float x, float y)
 
float bx ()
 
float by ()
 
bool findInputField (FBase *field)
 
bool addInputField (FBase *field)
 
bool removeInputField (FBase *field)
 
std::vector< FBase * > & getInputFields ()
 
bool findOutputField (FBase *field)
 
bool addOutputField (FBase *field)
 
bool addToOutput (FBase *field)
 
bool removeOutputField (FBase *field)
 
bool removeFromOutput (FBase *field)
 
std::vector< FBase * > & getOutputFields ()
 
bool findParameter (FBase *field)
 
bool addParameter (FBase *field)
 
bool removeParameter (FBase *field)
 
std::vector< FBase * > & getParameters ()
 
- Public Member Functions inherited from dyno::Object
 Object ()
 
virtual ~Object ()
 
ObjectId objectId ()
 

Protected Member Functions

void updateImpl () override
 
void paintGL (const RenderParams &rparams) override
 
void updateGL () override
 
bool initializeGL () override
 
void releaseGL () override
 
- Protected Member Functions inherited from dyno::GLVisualModule
virtual void preprocess () override final
 
virtual void postprocess () override final
 
bool validateInputs () override final
 
- Protected Member Functions inherited from dyno::Module
virtual bool initializeImpl ()
 
virtual bool validateOutputs ()
 
virtual bool requireUpdate ()
 
virtual void updateStarted ()
 Two functions called at the beginning and end of update() used for debug.
 
virtual void updateEnded ()
 

Private Attributes

CArray< uintmOffset
 
CArray< List< Transform3f > > mLists
 
XBuffer< Transform3fmXTransformBuffer
 

Additional Inherited Members

- Public Types inherited from dyno::OBase
typedef std::vector< FBase * > FieldVector
 
typedef std::map< FieldID, FBase * > FieldMap
 
- Static Public Member Functions inherited from dyno::Object
static bool registerClass (ClassInfo *ci)
 
static ObjectcreateObject (std::string name)
 
static std::map< std::string, ClassInfo * > * getClassMap ()
 
static ObjectId baseId ()
 Base Id.
 
- Protected Attributes inherited from dyno::GLPhotorealisticRender
XBuffer< Vec3fmTangent
 
XBuffer< Vec3fmBitangent
 
XBuffer< Transform3fmShapeTransform
 
ProgrammShaderProgram
 
Buffer mRenderParamsUBlock
 
Buffer mPBRMaterialUBlock
 
VertexArray mVAO
 
GLTextureMesh mTextureMesh
 
- Protected Attributes inherited from dyno::OBase
std::vector< FBase * > fields_input
 
std::vector< FBase * > fields_output
 
std::vector< FBase * > fields_param
 

Detailed Description

Definition at line 22 of file GLPhotorealisticInstanceRender.h.

Constructor & Destructor Documentation

◆ GLPhotorealisticInstanceRender()

dyno::GLPhotorealisticInstanceRender::GLPhotorealisticInstanceRender ( )

Definition at line 14 of file GLPhotorealisticInstanceRender.cpp.

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◆ ~GLPhotorealisticInstanceRender()

dyno::GLPhotorealisticInstanceRender::~GLPhotorealisticInstanceRender ( )
override

Definition at line 19 of file GLPhotorealisticInstanceRender.cpp.

Member Function Documentation

◆ caption()

std::string dyno::GLPhotorealisticInstanceRender::caption ( )
overridevirtual

Return the caption.

Returns
The default value is the class name, override this virtual function to return a user-defined caption name

Reimplemented from dyno::GLPhotorealisticRender.

Definition at line 24 of file GLPhotorealisticInstanceRender.cpp.

◆ DEF_ARRAYLIST_IN()

dyno::GLPhotorealisticInstanceRender::DEF_ARRAYLIST_IN ( Transform3f ,
Transform ,
DeviceType::GPU ,
""  )

◆ initializeGL()

bool dyno::GLPhotorealisticInstanceRender::initializeGL ( )
overrideprotectedvirtual

Reimplemented from dyno::GLPhotorealisticRender.

Definition at line 29 of file GLPhotorealisticInstanceRender.cpp.

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◆ paintGL()

void dyno::GLPhotorealisticInstanceRender::paintGL ( const RenderParams & rparams)
overrideprotectedvirtual

Reimplemented from dyno::GLPhotorealisticRender.

Definition at line 67 of file GLPhotorealisticInstanceRender.cpp.

◆ releaseGL()

void dyno::GLPhotorealisticInstanceRender::releaseGL ( )
overrideprotectedvirtual

Reimplemented from dyno::GLPhotorealisticRender.

Definition at line 36 of file GLPhotorealisticInstanceRender.cpp.

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◆ updateGL()

void dyno::GLPhotorealisticInstanceRender::updateGL ( )
overrideprotectedvirtual

Reimplemented from dyno::GLPhotorealisticRender.

Definition at line 42 of file GLPhotorealisticInstanceRender.cpp.

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◆ updateImpl()

void dyno::GLPhotorealisticInstanceRender::updateImpl ( )
overrideprotectedvirtual

Reimplemented from dyno::GLPhotorealisticRender.

Definition at line 50 of file GLPhotorealisticInstanceRender.cpp.

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Member Data Documentation

◆ mLists

CArray<List<Transform3f> > dyno::GLPhotorealisticInstanceRender::mLists
private

Definition at line 44 of file GLPhotorealisticInstanceRender.h.

◆ mOffset

CArray<uint> dyno::GLPhotorealisticInstanceRender::mOffset
private

Definition at line 43 of file GLPhotorealisticInstanceRender.h.

◆ mXTransformBuffer

XBuffer<Transform3f> dyno::GLPhotorealisticInstanceRender::mXTransformBuffer
private

Definition at line 46 of file GLPhotorealisticInstanceRender.h.


The documentation for this class was generated from the following files: