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    PeriDyno 1.2.1
    
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#include <GLPhotorealisticRender.h>


Public Member Functions | |
| GLPhotorealisticRender () | |
| ~GLPhotorealisticRender () override | |
| virtual std::string | caption () override | 
| Return the caption.   | |
| DEF_VAR (uint, MaterialIndex, 0, "") | |
| DEF_INSTANCE_IN (TextureMesh, TextureMesh, "") | |
  Public Member Functions inherited from dyno::GLVisualModule | |
| GLVisualModule () | |
| ~GLVisualModule () override | |
| void | setColor (const Color &color) | 
| void | setMetallic (float metallic) | 
| void | setRoughness (float roughness) | 
| void | setAlpha (float alpha) | 
| virtual bool | isTransparent () const | 
| void | draw (const RenderParams &rparams) | 
| void | release () | 
| DEF_VAR (Color, BaseColor, Color(0.8f, 0.8f, 0.8f), "") | |
| DEF_VAR (Real, Metallic, 0.0f, "") | |
| DEF_VAR (Real, Roughness, 0.5f, "") | |
| DEF_VAR (Real, Alpha, 1.0f, "") | |
  Public Member Functions inherited from dyno::VisualModule | |
| VisualModule () | |
| virtual | ~VisualModule () | 
| void | setVisible (bool bVisible) | 
| bool | isVisible () | 
| std::string | getModuleType () override | 
  Public Member Functions inherited from dyno::Module | |
| Module (std::string name="default") | |
| ~Module (void) override | |
| bool | initialize () | 
| void | update () | 
| void | setName (std::string name) | 
| std::string | getName () override | 
| virtual void | setParentNode (Node *node) | 
| Set the parent node.   | |
| Node * | getParentNode () | 
| SceneGraph * | getSceneGraph () | 
| bool | isInitialized () | 
| bool | attachField (FBase *field, std::string name, std::string desc, bool autoDestroy=true) override | 
| Attach a field to Base.   | |
| bool | isInputComplete () | 
| Check the completeness of input fields.   | |
| bool | isOutputCompete () | 
| bool | connect (ModulePort *nPort) | 
| bool | disconnect (ModulePort *nPort) | 
| virtual bool | allowImported () | 
| virtual bool | allowExported () | 
| std::vector< ModulePort * > & | getImportModules () | 
| std::vector< ModulePort * > & | getExportModules () | 
| DEF_VAR (bool, ForceUpdate, false, "") | |
| void | setUpdateAlways (bool b) | 
| Set the update strategy for the module.   | |
| virtual bool | initializeImpl () | 
| MultipleModulePort< Module > * | importModules () | 
| Used to ensure modules can be executed in the correct order.   | |
  Public Member Functions inherited from dyno::OBase | |
| OBase () | |
| ~OBase () override | |
| virtual bool | captionVisible () | 
| Whether to hide the caption in the GUI.   | |
| virtual std::string | description () | 
| Return a description for the node or module, override this function to support user-defined description.   | |
| bool | addField (FBase *data) | 
| Add a field to Base FieldID will be set to the name of Field by default.   | |
| bool | addField (FieldID name, FBase *data) | 
| Add a field to Base.   | |
| bool | addFieldAlias (FieldID name, FBase *data) | 
| bool | addFieldAlias (FieldID name, FBase *data, FieldMap &fieldAlias) | 
| bool | findField (FBase *data) | 
| Find a field by its pointer.   | |
| bool | findFieldAlias (const FieldID name) | 
| Find a field by its name.   | |
| bool | findFieldAlias (const FieldID name, FieldMap &fieldAlias) | 
| Find a field in fieldAlias by its name This function is typically called by other functions.   | |
| bool | removeField (FBase *data) | 
| Remove a field by its pointer.   | |
| bool | removeFieldAlias (const FieldID name) | 
| Remove a field by its name.   | |
| bool | removeFieldAlias (const FieldID name, FieldMap &fieldAlias) | 
| FBase * | getField (const FieldID name) | 
| Return a field by its name.   | |
| std::vector< FBase * > & | getAllFields () | 
| template<typename T> | |
| T * | getField (FieldID name) | 
| bool | isAllFieldsReady () | 
| Check the completeness of all required fields.   | |
| std::vector< FieldID > | getFieldAlias (FBase *data) | 
| int | getFieldAliasCount (FBase *data) | 
| void | setBlockCoord (float x, float y) | 
| float | bx () | 
| float | by () | 
| bool | findInputField (FBase *field) | 
| bool | addInputField (FBase *field) | 
| bool | removeInputField (FBase *field) | 
| std::vector< FBase * > & | getInputFields () | 
| bool | findOutputField (FBase *field) | 
| bool | addOutputField (FBase *field) | 
| bool | addToOutput (FBase *field) | 
| bool | removeOutputField (FBase *field) | 
| bool | removeFromOutput (FBase *field) | 
| std::vector< FBase * > & | getOutputFields () | 
| bool | findParameter (FBase *field) | 
| bool | addParameter (FBase *field) | 
| bool | removeParameter (FBase *field) | 
| std::vector< FBase * > & | getParameters () | 
  Public Member Functions inherited from dyno::Object | |
| Object () | |
| virtual | ~Object () | 
| ObjectId | objectId () | 
Protected Member Functions | |
| virtual void | updateImpl () override | 
| virtual void | paintGL (const RenderParams &rparams) override | 
| virtual void | updateGL () override | 
| virtual bool | initializeGL () override | 
| virtual void | releaseGL () override | 
  Protected Member Functions inherited from dyno::GLVisualModule | |
| virtual void | preprocess () override final | 
| virtual void | postprocess () override final | 
| bool | validateInputs () override final | 
  Protected Member Functions inherited from dyno::Module | |
| virtual bool | validateOutputs () | 
| virtual bool | requireUpdate () | 
| virtual void | updateStarted () | 
| Two functions called at the beginning and end of update() used for debug.   | |
| virtual void | updateEnded () | 
| bool | appendExportModule (ModulePort *nodePort) | 
| bool | removeExportModule (ModulePort *nodePort) | 
Protected Attributes | |
| XBuffer< Vec3f > | mTangent | 
| XBuffer< Vec3f > | mBitangent | 
| XBuffer< Transform3f > | mShapeTransform | 
| Program * | mShaderProgram | 
| Buffer | mRenderParamsUBlock | 
| Buffer | mPBRMaterialUBlock | 
| VertexArray | mVAO | 
| GLTextureMesh | mTextureMesh | 
  Protected Attributes inherited from dyno::OBase | |
| std::vector< FBase * > | fields_input | 
| std::vector< FBase * > | fields_output | 
| std::vector< FBase * > | fields_param | 
Additional Inherited Members | |
  Public Types inherited from dyno::OBase | |
| typedef std::vector< FBase * > | FieldVector | 
| typedef std::map< FieldID, FBase * > | FieldMap | 
  Static Public Member Functions inherited from dyno::Object | |
| static bool | registerClass (ClassInfo *ci) | 
| static Object * | createObject (std::string name) | 
| static std::map< std::string, ClassInfo * > * | getClassMap () | 
| static ObjectId | baseId () | 
| Base Id.   | |
Definition at line 33 of file GLPhotorealisticRender.h.
| dyno::GLPhotorealisticRender::GLPhotorealisticRender | ( | ) | 
Definition at line 14 of file GLPhotorealisticRender.cpp.


      
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  override | 
Definition at line 78 of file GLPhotorealisticRender.cpp.
      
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  overridevirtual | 
Return the caption.
Reimplemented from dyno::OBase.
Reimplemented in dyno::GLPhotorealisticInstanceRender.
Definition at line 82 of file GLPhotorealisticRender.cpp.
| dyno::GLPhotorealisticRender::DEF_INSTANCE_IN | ( | TextureMesh | , | 
| TextureMesh | , | ||
| "" | ) | 
| dyno::GLPhotorealisticRender::DEF_VAR | ( | uint | , | 
| MaterialIndex | , | ||
| 0 | , | ||
| "" | ) | 
      
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  overrideprotectedvirtual | 
Implements dyno::GLVisualModule.
Reimplemented in dyno::GLPhotorealisticInstanceRender.
Definition at line 87 of file GLPhotorealisticRender.cpp.


      
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  overrideprotectedvirtual | 
Implements dyno::GLVisualModule.
Reimplemented in dyno::GLPhotorealisticInstanceRender.
Definition at line 162 of file GLPhotorealisticRender.cpp.
      
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  overrideprotectedvirtual | 
Implements dyno::GLVisualModule.
Reimplemented in dyno::GLPhotorealisticInstanceRender.
Definition at line 110 of file GLPhotorealisticRender.cpp.

      
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  overrideprotectedvirtual | 
Implements dyno::GLVisualModule.
Reimplemented in dyno::GLPhotorealisticInstanceRender.
Definition at line 128 of file GLPhotorealisticRender.cpp.

      
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  overrideprotectedvirtual | 
Reimplemented from dyno::GLVisualModule.
Reimplemented in dyno::GLPhotorealisticInstanceRender.
Definition at line 140 of file GLPhotorealisticRender.cpp.

Definition at line 59 of file GLPhotorealisticRender.h.
      
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  protected | 
Definition at line 65 of file GLPhotorealisticRender.h.
      
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  protected | 
Definition at line 64 of file GLPhotorealisticRender.h.
      
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  protected | 
Definition at line 63 of file GLPhotorealisticRender.h.
      
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  protected | 
Definition at line 61 of file GLPhotorealisticRender.h.
Definition at line 58 of file GLPhotorealisticRender.h.
      
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  protected | 
Definition at line 69 of file GLPhotorealisticRender.h.
      
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  protected | 
Definition at line 67 of file GLPhotorealisticRender.h.