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PeriDyno 1.2.1
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#include "GPUBuffer.h"#include "GraphicsObject.h"#include "GraphicsObject/GPUTexture.h"#include "Topology/TextureMesh.h"#include <glm/glm.hpp>

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Classes | |
| class | dyno::GLMaterial |
| class | dyno::GLShape |
| class | dyno::GLTextureMesh |
Namespaces | |
| namespace | dyno |
| This is an implementation of AdditiveCCD based on peridyno. | |