43 std::shared_ptr<Node>
node = 0;
67 virtual std::string
name()
const = 0;
virtual Selection select(int x, int y, int w, int h)=0
void setUseEnvmapBackground(bool flag)
virtual void initialize()=0
virtual void setDefaultEnvmap()
void setEnvmapScale(float scale)
virtual std::string name() const =0
virtual void terminate()=0
virtual void setEnvStyle(EEnvStyle style)
virtual void draw(SceneGraph *scene, const RenderParams &rparams)=0
This is an implementation of AdditiveCCD based on peridyno.
std::shared_ptr< Node > node
std::vector< Item > items