20#include "Topology/TriangleSet.h"
24 template<
typename TDataType>
29 typedef typename TDataType::Real
Real;
30 typedef typename TDataType::Coord
Coord;
41 DEF_ARRAY_STATE(
Real, Field, DeviceType::GPU,
"Signed distance field defined on trianglular vertices");
#define DECLARE_TCLASS(name, T1)
#define IMPLEMENT_TCLASS(name, T1)
std::string getNodeType() override
DEF_INSTANCE_STATE(TriangleSet< TDataType >, Plane, "")
DEF_INSTANCE_STATE(TriangleSet< TDataType >, TriangleSet, "An iso surface")
~VolumeClipper() override
DEF_ARRAY_STATE(Real, Field, DeviceType::GPU, "Signed distance field defined on trianglular vertices")
DEF_INSTANCE_IN(LevelSet< TDataType >, LevelSet, "A 3D signed distance field")
DEF_VAR(Coord, Rotation, Coord(0), "")
void resetStates() override
DEF_VAR(Coord, Translation, Coord(0), "")
This is an implementation of AdditiveCCD based on peridyno.