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PeriDyno 1.0.0
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#include <NeighborPointQuery.h>
Public Types | |
typedef TDataType::Real | Real |
typedef TDataType::Coord | Coord |
typedef ::dyno::TAlignedBox3D< Real > | AABB |
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typedef std::vector< FBase * > | FieldVector |
typedef std::map< FieldID, FBase * > | FieldMap |
Public Member Functions | |
NeighborPointQuery () | |
~NeighborPointQuery () override | |
void | compute () override |
DEF_VAR_IN (float, Radius, "Search radius") | |
Search radius A positive value representing the radius of neighborhood for each point. | |
DEF_ARRAY_IN (Vec3f, Position, DeviceType::GPU, "A set of points to be required from") | |
A set of points to be required from. | |
DEF_ARRAY_IN (Vec3f, Other, DeviceType::GPU, "Another set of points the algorithm will require neighbor ids for. If not set, the set of points in Position will be required.") | |
Another set of points the algorithm will require neighbor ids for. If not set, the set of points in Position will be required. | |
DEF_ARRAYLIST_OUT (uint32_t, NeighborIds, DeviceType::GPU, "Return neighbor ids") | |
Ids of neighboring particles. | |
NeighborPointQuery () | |
~NeighborPointQuery () override | |
DECLARE_ENUM (Spatial, UNIFORM=0, BVH=1, OCTREE=2) | |
DEF_ENUM (Spatial, Spatial, Spatial::UNIFORM, "") | |
DEF_VAR (uint, SizeLimit, 0, "Maximum number of neighbors") | |
DEF_VAR_IN (Real, Radius, "Search radius") | |
Search radius A positive value representing the radius of neighborhood for each point. | |
DEF_ARRAY_IN (Coord, Position, DeviceType::GPU, "A set of points whose neighbors will be required for") | |
A set of points whose neighbors will be required for. | |
DEF_ARRAY_IN (Coord, Other, DeviceType::GPU, "Another set of points the algorithm will require neighbor ids for. If not set, the set of points in Position will be required.") | |
Another set of points the algorithm will require neighbor ids for. If not set, the set of points in Position will be required. | |
DEF_ARRAYLIST_OUT (int, NeighborIds, DeviceType::GPU, "Return neighbor ids") | |
Ids of neighboring particles. | |
NeighborPointQuery () | |
~NeighborPointQuery () override | |
DEF_VAR_IN (float, Radius, "Search radius") | |
Search radius A positive value representing the radius of neighborhood for each point. | |
DEF_ARRAY_IN (Vec3f, Position, DeviceType::GPU, "A set of points to be required from") | |
A set of points to be required from. | |
DEF_ARRAY_IN (Vec3f, Other, DeviceType::GPU, "Another set of points the algorithm will require neighbor ids for. If not set, the set of points in Position will be required.") | |
Another set of points the algorithm will require neighbor ids for. If not set, the set of points in Position will be required. | |
DEF_ARRAYLIST_OUT (uint32_t, NeighborIds, DeviceType::GPU, "Return neighbor ids") | |
Ids of neighboring particles. | |
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ComputeModule () | |
~ComputeModule () override | |
std::string | getModuleType () override |
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Module (std::string name="default") | |
~Module (void) override | |
bool | initialize () |
void | update () |
void | setName (std::string name) |
std::string | getName () override |
virtual void | setParentNode (Node *node) |
Set the parent node. | |
Node * | getParentNode () |
SceneGraph * | getSceneGraph () |
bool | isInitialized () |
bool | attachField (FBase *field, std::string name, std::string desc, bool autoDestroy=true) override |
Attach a field to Base. | |
bool | isInputComplete () |
Check the completeness of input fields. | |
bool | isOutputCompete () |
DEF_VAR (bool, ForceUpdate, false, "") | |
void | setUpdateAlways (bool b) |
Set the update strategy for the module. | |
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OBase () | |
~OBase () override | |
virtual std::string | caption () |
Return the caption. | |
virtual bool | captionVisible () |
Whether to hide the caption in the GUI. | |
virtual std::string | description () |
Return a description for the node or module, override this function to support user-defined description. | |
bool | addField (FBase *data) |
Add a field to Base FieldID will be set to the name of Field by default. | |
bool | addField (FieldID name, FBase *data) |
Add a field to Base. | |
bool | addFieldAlias (FieldID name, FBase *data) |
bool | addFieldAlias (FieldID name, FBase *data, FieldMap &fieldAlias) |
bool | findField (FBase *data) |
Find a field by its pointer. | |
bool | findFieldAlias (const FieldID name) |
Find a field by its name. | |
bool | findFieldAlias (const FieldID name, FieldMap &fieldAlias) |
Find a field in fieldAlias by its name This function is typically called by other functions. | |
bool | removeField (FBase *data) |
Remove a field by its pointer. | |
bool | removeFieldAlias (const FieldID name) |
Remove a field by its name. | |
bool | removeFieldAlias (const FieldID name, FieldMap &fieldAlias) |
FBase * | getField (const FieldID name) |
Return a field by its name. | |
std::vector< FBase * > & | getAllFields () |
template<typename T> | |
T * | getField (FieldID name) |
bool | isAllFieldsReady () |
Check the completeness of all required fields. | |
std::vector< FieldID > | getFieldAlias (FBase *data) |
int | getFieldAliasCount (FBase *data) |
void | setBlockCoord (float x, float y) |
float | bx () |
float | by () |
bool | findInputField (FBase *field) |
bool | addInputField (FBase *field) |
bool | removeInputField (FBase *field) |
std::vector< FBase * > & | getInputFields () |
bool | findOutputField (FBase *field) |
bool | addOutputField (FBase *field) |
bool | addToOutput (FBase *field) |
bool | removeOutputField (FBase *field) |
bool | removeFromOutput (FBase *field) |
std::vector< FBase * > & | getOutputFields () |
bool | findParameter (FBase *field) |
bool | addParameter (FBase *field) |
bool | removeParameter (FBase *field) |
std::vector< FBase * > & | getParameters () |
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Object () | |
virtual | ~Object () |
ObjectId | objectId () |
Protected Member Functions | |
void | compute () override |
void | compute () override |
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virtual bool | initializeImpl () |
virtual void | preprocess () |
virtual void | postprocess () |
virtual bool | validateInputs () |
virtual bool | validateOutputs () |
virtual bool | requireUpdate () |
virtual void | updateStarted () |
Two functions called at the beginning and end of update() used for debug. | |
virtual void | updateEnded () |
Private Member Functions | |
void | requestDynamicNeighborIds () |
void | requestFixedSizeNeighborIds () |
void | requestDynamicNeighborIds () |
void | requestFixedSizeNeighborIds () |
void | requestNeighborIdsWithBVH () |
void | requestNeighborIdsWithOctree () |
void | requestDynamicNeighborIds () |
Additional Inherited Members | |
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static bool | registerClass (ClassInfo *ci) |
static Object * | createObject (std::string name) |
static std::map< std::string, ClassInfo * > * | getClassMap () |
static ObjectId | baseId () |
Base Id. | |
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std::vector< FBase * > | fields_input |
std::vector< FBase * > | fields_output |
std::vector< FBase * > | fields_param |
Definition at line 21 of file NeighborPointQuery.h.
typedef ::dyno::TAlignedBox3D<Real> dyno::NeighborPointQuery< TDataType >::AABB |
Definition at line 30 of file NeighborPointQuery.h.
typedef TDataType::Coord dyno::NeighborPointQuery< TDataType >::Coord |
Definition at line 29 of file NeighborPointQuery.h.
typedef TDataType::Real dyno::NeighborPointQuery< TDataType >::Real |
Definition at line 28 of file NeighborPointQuery.h.
dyno::NeighborPointQuery< TDataType >::NeighborPointQuery | ( | ) |
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override |
Definition at line 67 of file NeighborPointQuery.cpp.
dyno::NeighborPointQuery< TDataType >::NeighborPointQuery | ( | ) |
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override |
dyno::NeighborPointQuery< TDataType >::NeighborPointQuery | ( | ) |
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overridevirtual |
Implements dyno::ComputeModule.
Definition at line 71 of file NeighborPointQuery.cpp.
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overrideprotectedvirtual |
Implements dyno::ComputeModule.
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overrideprotectedvirtual |
Implements dyno::ComputeModule.
dyno::NeighborPointQuery< TDataType >::DECLARE_ENUM | ( | Spatial | , |
UNIFORM | = 0, | ||
BVH | = 1, | ||
OCTREE | = 2 ) |
dyno::NeighborPointQuery< TDataType >::DEF_ARRAY_IN | ( | Coord | , |
Other | , | ||
DeviceType::GPU | , | ||
"Another set of points the algorithm will require neighbor ids for. If not | set, | ||
the set of points in Position will be required." | ) |
Another set of points the algorithm will require neighbor ids for. If not set, the set of points in Position will be required.
dyno::NeighborPointQuery< TDataType >::DEF_ARRAY_IN | ( | Coord | , |
Position | , | ||
DeviceType::GPU | , | ||
"A set of points whose neighbors will be required for" | ) |
A set of points whose neighbors will be required for.
dyno::NeighborPointQuery< TDataType >::DEF_ARRAY_IN | ( | Vec3f | , |
Other | , | ||
DeviceType::GPU | , | ||
"Another set of points the algorithm will require neighbor ids for. If not | set, | ||
the set of points in Position will be required." | ) |
Another set of points the algorithm will require neighbor ids for. If not set, the set of points in Position will be required.
dyno::NeighborPointQuery< TDataType >::DEF_ARRAY_IN | ( | Vec3f | , |
Other | , | ||
DeviceType::GPU | , | ||
"Another set of points the algorithm will require neighbor ids for. If not | set, | ||
the set of points in Position will be required." | ) |
Another set of points the algorithm will require neighbor ids for. If not set, the set of points in Position will be required.
dyno::NeighborPointQuery< TDataType >::DEF_ARRAY_IN | ( | Vec3f | , |
Position | , | ||
DeviceType::GPU | , | ||
"A set of points to be required from" | ) |
A set of points to be required from.
dyno::NeighborPointQuery< TDataType >::DEF_ARRAY_IN | ( | Vec3f | , |
Position | , | ||
DeviceType::GPU | , | ||
"A set of points to be required from" | ) |
A set of points to be required from.
dyno::NeighborPointQuery< TDataType >::DEF_ARRAYLIST_OUT | ( | int | , |
NeighborIds | , | ||
DeviceType::GPU | , | ||
"Return neighbor ids" | ) |
Ids of neighboring particles.
dyno::NeighborPointQuery< TDataType >::DEF_ARRAYLIST_OUT | ( | uint32_t | , |
NeighborIds | , | ||
DeviceType::GPU | , | ||
"Return neighbor ids" | ) |
Ids of neighboring particles.
dyno::NeighborPointQuery< TDataType >::DEF_ARRAYLIST_OUT | ( | uint32_t | , |
NeighborIds | , | ||
DeviceType::GPU | , | ||
"Return neighbor ids" | ) |
Ids of neighboring particles.
dyno::NeighborPointQuery< TDataType >::DEF_ENUM | ( | Spatial | , |
Spatial | , | ||
Spatial::UNIFORM | , | ||
"" | ) |
dyno::NeighborPointQuery< TDataType >::DEF_VAR | ( | uint | , |
SizeLimit | , | ||
0 | , | ||
"Maximum number of neighbors" | ) |
dyno::NeighborPointQuery< TDataType >::DEF_VAR_IN | ( | float | , |
Radius | , | ||
"Search radius" | ) |
Search radius A positive value representing the radius of neighborhood for each point.
dyno::NeighborPointQuery< TDataType >::DEF_VAR_IN | ( | float | , |
Radius | , | ||
"Search radius" | ) |
Search radius A positive value representing the radius of neighborhood for each point.
dyno::NeighborPointQuery< TDataType >::DEF_VAR_IN | ( | Real | , |
Radius | , | ||
"Search radius" | ) |
Search radius A positive value representing the radius of neighborhood for each point.
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private |
Definition at line 76 of file NeighborPointQuery.cpp.
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