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typedef TDataType::Real | Real |
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typedef TDataType::Coord | Coord |
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typedef PointType | Point |
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typedef VectorND< PointType, 2 > | Edge |
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typedef Vector< PointType, 3 > | Triangle |
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typedef VectorND< PointType, 4 > | Quad |
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typedef VectorND< PointType, 4 > | Tetrahedron |
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typedef VectorND< PointType, 5 > | Pyramid |
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typedef VectorND< PointType, 6 > | Pentahedron |
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typedef VectorND< PointType, 8 > | Hexahedron |
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typedef VectorND< PointType, 2 > | Edg2Tri |
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typedef VectorND< PointType, 3 > | Tri2Edg |
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typedef VectorND< PointType, 2 > | Edg2Quad |
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typedef VectorND< PointType, 4 > | Quad2Edg |
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typedef VectorND< PointType, 2 > | Tri2Tet |
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typedef VectorND< PointType, 4 > | Tet2Tri |
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typedef VectorND< PointType, 2 > | Tri2Quad |
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typedef VectorND< PointType, 2 > | Quad2Hex |
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typedef VectorND< PointType, 2 > | Edg2Hex |
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typedef VectorND< PointType, 2 > | Edg2Poly |
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typedef std::vector< FBase * > | FieldVector |
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typedef std::map< FieldID, FBase * > | FieldMap |
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| UniformGrid3D () |
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| ~UniformGrid3D () |
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| UniformGrid3D () |
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| ~UniformGrid3D () |
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float | spacing () |
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dyno::Vec3f | orgin () |
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uint32_t | nx () |
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uint32_t | ny () |
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uint32_t | nz () |
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uint32_t | totalGridSize () |
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void | setNx (uint32_t nx) |
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void | setNy (uint32_t ny) |
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void | setNz (uint32_t nz) |
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void | setSpacing (float s) |
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void | setOrigin (dyno::Vec3f pos) |
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GridInfo | getGridInfo () |
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| TopologyModule () |
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| ~TopologyModule () override |
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virtual int | getDOF () |
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void | tagAsChanged () |
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void | tagAsUnchanged () |
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bool | isTopologyChanged () |
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void | update () |
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| OBase () |
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| ~OBase () override |
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virtual std::string | caption () |
| Return the caption.
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virtual bool | captionVisible () |
| Whether to hide the caption in the GUI.
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virtual std::string | description () |
| Return a description for the node or module, override this function to support user-defined description.
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virtual std::string | getName () |
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bool | addField (FBase *data) |
| Add a field to Base FieldID will be set to the name of Field by default.
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bool | addField (FieldID name, FBase *data) |
| Add a field to Base.
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bool | addFieldAlias (FieldID name, FBase *data) |
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bool | addFieldAlias (FieldID name, FBase *data, FieldMap &fieldAlias) |
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bool | findField (FBase *data) |
| Find a field by its pointer.
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bool | findFieldAlias (const FieldID name) |
| Find a field by its name.
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bool | findFieldAlias (const FieldID name, FieldMap &fieldAlias) |
| Find a field in fieldAlias by its name This function is typically called by other functions.
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bool | removeField (FBase *data) |
| Remove a field by its pointer.
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bool | removeFieldAlias (const FieldID name) |
| Remove a field by its name.
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bool | removeFieldAlias (const FieldID name, FieldMap &fieldAlias) |
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FBase * | getField (const FieldID name) |
| Return a field by its name.
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std::vector< FBase * > & | getAllFields () |
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virtual bool | attachField (FBase *field, std::string name, std::string desc, bool autoDestroy=true) |
| Attach a field to Base.
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template<typename T> |
T * | getField (FieldID name) |
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bool | isAllFieldsReady () |
| Check the completeness of all required fields.
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std::vector< FieldID > | getFieldAlias (FBase *data) |
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int | getFieldAliasCount (FBase *data) |
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void | setBlockCoord (float x, float y) |
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float | bx () |
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float | by () |
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bool | findInputField (FBase *field) |
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bool | addInputField (FBase *field) |
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bool | removeInputField (FBase *field) |
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std::vector< FBase * > & | getInputFields () |
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bool | findOutputField (FBase *field) |
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bool | addOutputField (FBase *field) |
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bool | addToOutput (FBase *field) |
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bool | removeOutputField (FBase *field) |
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bool | removeFromOutput (FBase *field) |
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std::vector< FBase * > & | getOutputFields () |
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bool | findParameter (FBase *field) |
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bool | addParameter (FBase *field) |
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bool | removeParameter (FBase *field) |
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std::vector< FBase * > & | getParameters () |
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| Object () |
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virtual | ~Object () |
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ObjectId | objectId () |
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template<typename TDataType>
class dyno::UniformGrid3D< TDataType >
Definition at line 7 of file UniformGrid.h.