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PeriDyno 1.0.0
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Projection-based solver. More...
#include <VariationalApproximateProjection.h>
Public Types | |
typedef TDataType::Real | Real |
typedef TDataType::Coord | Coord |
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typedef TDataType::Real | Real |
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typedef std::vector< FBase * > | FieldVector |
typedef std::map< FieldID, FBase * > | FieldMap |
Public Member Functions | |
VariationalApproximateProjection () | |
~VariationalApproximateProjection () override | |
DEF_VAR (Real, RestDensity, Real(1000), "") | |
DEF_VAR_IN (Real, TimeStep, "Time step size") | |
DEF_ARRAY_IN (Coord, Position, DeviceType::GPU, "") | |
DEF_ARRAY_IN (Coord, Velocity, DeviceType::GPU, "") | |
DEF_ARRAY_IN (Coord, Normal, DeviceType::GPU, "") | |
DEF_ARRAY_IN (Attribute, Attribute, DeviceType::GPU, "") | |
DEF_ARRAYLIST_IN (int, NeighborIds, DeviceType::GPU, "") | |
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ParticleApproximation () | |
virtual | ~ParticleApproximation () |
DECLARE_ENUM (EKernelType, KT_Smooth=0, KT_Spiky=1) | |
DEF_VAR_IN (Real, SmoothingLength, "Smoothing Length") | |
DEF_VAR_IN (Real, SamplingDistance, "Particle sampling distance") | |
DEF_ENUM (EKernelType, KernelType, EKernelType::KT_Spiky, "Rendering mode") | |
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ComputeModule () | |
~ComputeModule () override | |
std::string | getModuleType () override |
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Module (std::string name="default") | |
~Module (void) override | |
bool | initialize () |
void | update () |
void | setName (std::string name) |
std::string | getName () override |
virtual void | setParentNode (Node *node) |
Set the parent node. | |
Node * | getParentNode () |
SceneGraph * | getSceneGraph () |
bool | isInitialized () |
bool | attachField (FBase *field, std::string name, std::string desc, bool autoDestroy=true) override |
Attach a field to Base. | |
bool | isInputComplete () |
Check the completeness of input fields. | |
bool | isOutputCompete () |
DEF_VAR (bool, ForceUpdate, false, "") | |
void | setUpdateAlways (bool b) |
Set the update strategy for the module. | |
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OBase () | |
~OBase () override | |
virtual std::string | caption () |
Return the caption. | |
virtual bool | captionVisible () |
Whether to hide the caption in the GUI. | |
virtual std::string | description () |
Return a description for the node or module, override this function to support user-defined description. | |
bool | addField (FBase *data) |
Add a field to Base FieldID will be set to the name of Field by default. | |
bool | addField (FieldID name, FBase *data) |
Add a field to Base. | |
bool | addFieldAlias (FieldID name, FBase *data) |
bool | addFieldAlias (FieldID name, FBase *data, FieldMap &fieldAlias) |
bool | findField (FBase *data) |
Find a field by its pointer. | |
bool | findFieldAlias (const FieldID name) |
Find a field by its name. | |
bool | findFieldAlias (const FieldID name, FieldMap &fieldAlias) |
Find a field in fieldAlias by its name This function is typically called by other functions. | |
bool | removeField (FBase *data) |
Remove a field by its pointer. | |
bool | removeFieldAlias (const FieldID name) |
Remove a field by its name. | |
bool | removeFieldAlias (const FieldID name, FieldMap &fieldAlias) |
FBase * | getField (const FieldID name) |
Return a field by its name. | |
std::vector< FBase * > & | getAllFields () |
template<typename T> | |
T * | getField (FieldID name) |
bool | isAllFieldsReady () |
Check the completeness of all required fields. | |
std::vector< FieldID > | getFieldAlias (FBase *data) |
int | getFieldAliasCount (FBase *data) |
void | setBlockCoord (float x, float y) |
float | bx () |
float | by () |
bool | findInputField (FBase *field) |
bool | addInputField (FBase *field) |
bool | removeInputField (FBase *field) |
std::vector< FBase * > & | getInputFields () |
bool | findOutputField (FBase *field) |
bool | addOutputField (FBase *field) |
bool | addToOutput (FBase *field) |
bool | removeOutputField (FBase *field) |
bool | removeFromOutput (FBase *field) |
std::vector< FBase * > & | getOutputFields () |
bool | findParameter (FBase *field) |
bool | addParameter (FBase *field) |
bool | removeParameter (FBase *field) |
std::vector< FBase * > & | getParameters () |
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Object () | |
virtual | ~Object () |
ObjectId | objectId () |
Protected Member Functions | |
void | compute () override |
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virtual bool | initializeImpl () |
virtual void | preprocess () |
virtual void | postprocess () |
virtual bool | validateInputs () |
virtual bool | validateOutputs () |
virtual bool | requireUpdate () |
virtual void | updateStarted () |
Two functions called at the beginning and end of update() used for debug. | |
virtual void | updateEnded () |
Private Attributes | |
Real | mAlphaMax |
Real | mAMax |
Real | mAirPressure = 0.0f |
Real | mTangential = 0.1f |
Real | mSeparation = 0.1f |
DArray< Real > | mAlpha |
DArray< Real > | mAii |
DArray< Real > | mAiiFluid |
DArray< Real > | mAiiTotal |
DArray< Real > | mPressure |
DArray< Real > | mDivergence |
DArray< bool > | mIsSurface |
DArray< Real > | m_y |
DArray< Real > | m_r |
DArray< Real > | m_p |
Reduction< Real > * | m_reduce |
Arithmetic< Real > * | m_arithmetic |
std::shared_ptr< SummationDensity< TDataType > > | mDensityCalculator |
Additional Inherited Members | |
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static bool | registerClass (ClassInfo *ci) |
static Object * | createObject (std::string name) |
static std::map< std::string, ClassInfo * > * | getClassMap () |
static ObjectId | baseId () |
Base Id. | |
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Real | mScalingFactor = Real(1) |
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std::vector< FBase * > | fields_input |
std::vector< FBase * > | fields_output |
std::vector< FBase * > | fields_param |
Projection-based solver.
Implementation of an approximate projection method for incompressible free-surface flows under a variational staggered particle framework. Refer to "A Variational Staggered Particle Framework for Incompressible Free-Surface Flows", [arXiv:2001.09421], 2020.
Definition at line 37 of file VariationalApproximateProjection.h.
typedef TDataType::Coord dyno::VariationalApproximateProjection< TDataType >::Coord |
Definition at line 42 of file VariationalApproximateProjection.h.
typedef TDataType::Real dyno::VariationalApproximateProjection< TDataType >::Real |
Definition at line 41 of file VariationalApproximateProjection.h.
dyno::VariationalApproximateProjection< TDataType >::VariationalApproximateProjection | ( | ) |
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override |
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overrideprotectedvirtual |
Reimplemented from dyno::ParticleApproximation< TDataType >.
dyno::VariationalApproximateProjection< TDataType >::DEF_ARRAY_IN | ( | Attribute | , |
Attribute | , | ||
DeviceType::GPU | , | ||
"" | ) |
dyno::VariationalApproximateProjection< TDataType >::DEF_ARRAY_IN | ( | Coord | , |
Normal | , | ||
DeviceType::GPU | , | ||
"" | ) |
dyno::VariationalApproximateProjection< TDataType >::DEF_ARRAY_IN | ( | Coord | , |
Position | , | ||
DeviceType::GPU | , | ||
"" | ) |
dyno::VariationalApproximateProjection< TDataType >::DEF_ARRAY_IN | ( | Coord | , |
Velocity | , | ||
DeviceType::GPU | , | ||
"" | ) |
dyno::VariationalApproximateProjection< TDataType >::DEF_ARRAYLIST_IN | ( | int | , |
NeighborIds | , | ||
DeviceType::GPU | , | ||
"" | ) |
dyno::VariationalApproximateProjection< TDataType >::DEF_VAR | ( | Real | , |
RestDensity | , | ||
Real(1000) | , | ||
"" | ) |
dyno::VariationalApproximateProjection< TDataType >::DEF_VAR_IN | ( | Real | , |
TimeStep | , | ||
"Time step size" | ) |
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Definition at line 93 of file VariationalApproximateProjection.h.
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Definition at line 90 of file VariationalApproximateProjection.h.
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Definition at line 89 of file VariationalApproximateProjection.h.
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Definition at line 92 of file VariationalApproximateProjection.h.
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Definition at line 88 of file VariationalApproximateProjection.h.
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Definition at line 77 of file VariationalApproximateProjection.h.
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Definition at line 78 of file VariationalApproximateProjection.h.
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Definition at line 79 of file VariationalApproximateProjection.h.
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Definition at line 69 of file VariationalApproximateProjection.h.
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Definition at line 76 of file VariationalApproximateProjection.h.
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Definition at line 67 of file VariationalApproximateProjection.h.
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Definition at line 68 of file VariationalApproximateProjection.h.
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Definition at line 95 of file VariationalApproximateProjection.h.
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Definition at line 82 of file VariationalApproximateProjection.h.
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Definition at line 85 of file VariationalApproximateProjection.h.
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Definition at line 81 of file VariationalApproximateProjection.h.
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Definition at line 72 of file VariationalApproximateProjection.h.
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Definition at line 71 of file VariationalApproximateProjection.h.