|
static void | levelBottom (DArray< VoxelOctreeNode< Coord > > &grid0, DArray< Real > &grid0_value, DArray< Coord > &grid0_object, DArray< Coord > &grid0_normal, std::shared_ptr< TriangleSet< TDataType > > triSet, Coord m_origin, int m_nx, int m_ny, int m_nz, int padding, int &m_level0, Real m_dx) |
|
static void | levelMiddle (DArray< VoxelOctreeNode< Coord > > &grid1, DArray< Real > &grid1_value, DArray< Coord > &grid1_object, DArray< Coord > &grid1_normal, DArray< VoxelOctreeNode< Coord > > &grid0, DArray< Coord > &grid0_object, DArray< Coord > &grid0_normal, Coord m_origin, Level multi_level, int m_nx, int m_ny, int m_nz, Real m_dx) |
|
static void | levelTop (DArray< VoxelOctreeNode< Coord > > &grid2, DArray< Real > &grid2_value, DArray< Coord > &grid2_object, DArray< Coord > &grid2_normal, DArray< VoxelOctreeNode< Coord > > &grid1, DArray< Coord > &grid1_object, DArray< Coord > &grid1_normal, Coord m_origin, Level multi_level, int m_nx, int m_ny, int m_nz, Real m_dx) |
|
static void | levelCollection (DArray< VoxelOctreeNode< Coord > > &grids, DArray< Real > &grids_value, DArray< Coord > &grids_object, DArray< Coord > &grids_normal, DArray< VoxelOctreeNode< Coord > > &grid1, DArray< Real > &grid1_value, DArray< Coord > &grid1_object, DArray< Coord > &grid1_normal, int uplevel_num) |
|
static void | collectionGridsTwo (DArray< VoxelOctreeNode< Coord > > &total_nodes, DArray< Real > &total_value, DArray< Coord > &total_object, DArray< Coord > &total_normal, DArray< VoxelOctreeNode< Coord > > &level0_nodes, DArray< Real > &level0_value, DArray< Coord > &level0_object, DArray< Coord > &level0_normal, DArray< VoxelOctreeNode< Coord > > &levelT_nodes, DArray< Real > &levelT_value, DArray< Coord > &levelT_object, DArray< Coord > &levelT_normal, int level0_num, int grid_total_num) |
|
static void | collectionGridsThree (DArray< VoxelOctreeNode< Coord > > &total_nodes, DArray< Real > &total_value, DArray< Coord > &total_object, DArray< Coord > &total_normal, DArray< VoxelOctreeNode< Coord > > &level0_nodes, DArray< Real > &level0_value, DArray< Coord > &level0_object, DArray< Coord > &level0_normal, DArray< VoxelOctreeNode< Coord > > &level1_nodes, DArray< Real > &level1_value, DArray< Coord > &level1_object, DArray< Coord > &level1_normal, DArray< VoxelOctreeNode< Coord > > &levelT_nodes, DArray< Real > &levelT_value, DArray< Coord > &levelT_object, DArray< Coord > &levelT_normal, int level0_num, int level1_num, int grid_total_num) |
|
static void | collectionGridsFour (DArray< VoxelOctreeNode< Coord > > &total_nodes, DArray< Real > &total_value, DArray< Coord > &total_object, DArray< Coord > &total_normal, DArray< VoxelOctreeNode< Coord > > &level0_nodes, DArray< Real > &level0_value, DArray< Coord > &level0_object, DArray< Coord > &level0_normal, DArray< VoxelOctreeNode< Coord > > &level1_nodes, DArray< Real > &level1_value, DArray< Coord > &level1_object, DArray< Coord > &level1_normal, DArray< VoxelOctreeNode< Coord > > &level2_nodes, DArray< Real > &level2_value, DArray< Coord > &level2_object, DArray< Coord > &level2_normal, DArray< VoxelOctreeNode< Coord > > &levelT_nodes, DArray< Real > &levelT_value, DArray< Coord > &levelT_object, DArray< Coord > &levelT_normal, int level0_num, int level1_num, int level2_num, int grid_total_num) |
|
static void | collectionGridsFive (DArray< VoxelOctreeNode< Coord > > &total_nodes, DArray< Real > &total_value, DArray< Coord > &total_object, DArray< Coord > &total_normal, DArray< VoxelOctreeNode< Coord > > &level0_nodes, DArray< Real > &level0_value, DArray< Coord > &level0_object, DArray< Coord > &level0_normal, DArray< VoxelOctreeNode< Coord > > &level1_nodes, DArray< Real > &level1_value, DArray< Coord > &level1_object, DArray< Coord > &level1_normal, DArray< VoxelOctreeNode< Coord > > &level2_nodes, DArray< Real > &level2_value, DArray< Coord > &level2_object, DArray< Coord > &level2_normal, DArray< VoxelOctreeNode< Coord > > &level3_nodes, DArray< Real > &level3_value, DArray< Coord > &level3_object, DArray< Coord > &level3_normal, DArray< VoxelOctreeNode< Coord > > &levelT_nodes, DArray< Real > &levelT_value, DArray< Coord > &levelT_object, DArray< Coord > &levelT_normal, int level0_num, int level1_num, int level2_num, int level3_num, int grid_total_num) |
|
static void | finestLevelBoolean (DArray< VoxelOctreeNode< Coord > > &grid0, DArray< Real > &grid0_value, DArray< Coord > &grid0_object, DArray< Coord > &grid0_normal, DArray< VoxelOctreeNode< Coord > > &sdfOctreeNode_a, DArray< Real > &sdfValue_a, DArray< Coord > &object_a, DArray< Coord > &normal_a, DArray< VoxelOctreeNode< Coord > > &sdfOctreeNode_b, DArray< Real > &sdfValue_b, DArray< Coord > &object_b, DArray< Coord > &normal_b, std::shared_ptr< VoxelOctree< TDataType > > sdfOctree_a, std::shared_ptr< VoxelOctree< TDataType > > sdfOctree_b, int offset_ax, int offset_ay, int offset_az, int offset_bx, int offset_by, int offset_bz, int level0_a, int level0_b, int &m_level0, Coord m_origin, Real m_dx, int m_nx, int m_ny, int m_nz, int boolean) |
|
static void | finestLevelReconstruction (DArray< PositionNode > &recon_node, DArray< Real > &recon_sdf, DArray< Coord > &recon_object, DArray< Coord > &recon_normal, DArray< VoxelOctreeNode< Coord > > &grid, DArray< Coord > &grid_object, DArray< Coord > &grid_normal, Coord m_origin, Real m_dx, int m_nx, int m_ny, int m_nz, Real m_dx_old, int level_0, int &level_0_recon) |
|
static void | finestLevelReconstBoolean (DArray< VoxelOctreeNode< Coord > > &grid0, DArray< Real > &grid0_value, DArray< Coord > &grid0_object, DArray< Coord > &grid0_normal, DArray< PositionNode > &recon_node, DArray< Real > &recon_sdf, DArray< Coord > &recon_object, DArray< Coord > &recon_normal, DArray< VoxelOctreeNode< Coord > > &sdfOctreeNode_2, DArray< Real > &sdfValue_2, DArray< Coord > &object_2, DArray< Coord > &normal_2, std::shared_ptr< VoxelOctree< TDataType > > sdfOctree_a, std::shared_ptr< VoxelOctree< TDataType > > sdfOctree_b, int level0_1, int level0_2, int &m_level0, int offset_nx, int offset_ny, int offset_nz, Coord m_origin, Real m_dx, int m_nx, int m_ny, int m_nz, int boolean) |
|
static void | updateBooleanSigned (DArray< Real > &leaf_value, DArray< int > &leaf_index, DArray< Real > &leaf_value_a, DArray< Real > &leaf_value_b, int boolean) |
|
template<typename TDataType>
class dyno::VolumeHelper< TDataType >
Definition at line 69 of file VolumeHelper.h.