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|   | WtStates () | 
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|   | Module (std::string name="default") | 
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|   | ~Module (void) override | 
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| bool  | initialize () | 
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| void  | update () | 
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| void  | setName (std::string name) | 
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| std::string  | getName () override | 
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| virtual void  | setParentNode (Node *node) | 
|   | Set the parent node.  
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| Node *  | getParentNode () | 
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| SceneGraph *  | getSceneGraph () | 
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| bool  | isInitialized () | 
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| virtual std::string  | getModuleType () | 
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| bool  | attachField (FBase *field, std::string name, std::string desc, bool autoDestroy=true) override | 
|   | Attach a field to Base.  
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| bool  | isInputComplete () | 
|   | Check the completeness of input fields.  
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| bool  | isOutputCompete () | 
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| bool  | connect (ModulePort *nPort) | 
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| bool  | disconnect (ModulePort *nPort) | 
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| virtual bool  | allowImported () | 
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| virtual bool  | allowExported () | 
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| std::vector< ModulePort * > &  | getImportModules () | 
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| std::vector< ModulePort * > &  | getExportModules () | 
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|   | DEF_VAR (bool, ForceUpdate, false, "") | 
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| void  | setUpdateAlways (bool b) | 
|   | Set the update strategy for the module.  
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| virtual bool  | initializeImpl () | 
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| virtual void  | updateImpl () | 
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| MultipleModulePort< Module > *  | importModules () | 
|   | Used to ensure modules can be executed in the correct order.  
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|   | OBase () | 
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|   | ~OBase () override | 
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| virtual std::string  | caption () | 
|   | Return the caption.  
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| virtual bool  | captionVisible () | 
|   | Whether to hide the caption in the GUI.  
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| virtual std::string  | description () | 
|   | Return a description for the node or module, override this function to support user-defined description.  
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| bool  | addField (FBase *data) | 
|   | Add a field to Base FieldID will be set to the name of Field by default.  
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| bool  | addField (FieldID name, FBase *data) | 
|   | Add a field to Base.  
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| bool  | addFieldAlias (FieldID name, FBase *data) | 
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| bool  | addFieldAlias (FieldID name, FBase *data, FieldMap &fieldAlias) | 
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| bool  | findField (FBase *data) | 
|   | Find a field by its pointer.  
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| bool  | findFieldAlias (const FieldID name) | 
|   | Find a field by its name.  
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| bool  | findFieldAlias (const FieldID name, FieldMap &fieldAlias) | 
|   | Find a field in fieldAlias by its name This function is typically called by other functions.  
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| bool  | removeField (FBase *data) | 
|   | Remove a field by its pointer.  
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| bool  | removeFieldAlias (const FieldID name) | 
|   | Remove a field by its name.  
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| bool  | removeFieldAlias (const FieldID name, FieldMap &fieldAlias) | 
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| FBase *  | getField (const FieldID name) | 
|   | Return a field by its name.  
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| std::vector< FBase * > &  | getAllFields () | 
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| template<typename T>  | 
| T *  | getField (FieldID name) | 
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| bool  | isAllFieldsReady () | 
|   | Check the completeness of all required fields.  
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| std::vector< FieldID >  | getFieldAlias (FBase *data) | 
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| int  | getFieldAliasCount (FBase *data) | 
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| void  | setBlockCoord (float x, float y) | 
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| float  | bx () | 
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| float  | by () | 
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| bool  | findInputField (FBase *field) | 
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| bool  | addInputField (FBase *field) | 
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| bool  | removeInputField (FBase *field) | 
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| std::vector< FBase * > &  | getInputFields () | 
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| bool  | findOutputField (FBase *field) | 
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| bool  | addOutputField (FBase *field) | 
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| bool  | addToOutput (FBase *field) | 
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| bool  | removeOutputField (FBase *field) | 
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| bool  | removeFromOutput (FBase *field) | 
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| std::vector< FBase * > &  | getOutputFields () | 
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| bool  | findParameter (FBase *field) | 
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| bool  | addParameter (FBase *field) | 
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| bool  | removeParameter (FBase *field) | 
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| std::vector< FBase * > &  | getParameters () | 
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|   | Object () | 
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| virtual  | ~Object () | 
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| ObjectId  | objectId () | 
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Definition at line 8 of file WtModuleFlowScene.cpp.