#include <GraphicsObject.h>
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unsigned int | id = 0xFFFFFFFF |
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Definition at line 29 of file GraphicsObject.h.
◆ GraphicsObject() [1/2]
dyno::GraphicsObject::GraphicsObject |
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protecteddefault |
◆ ~GraphicsObject()
virtual dyno::GraphicsObject::~GraphicsObject |
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protectedvirtualdefault |
◆ GraphicsObject() [2/2]
◆ create()
virtual void dyno::GraphicsObject::create |
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protectedpure virtual |
Implemented in dyno::Buffer, dyno::Framebuffer, dyno::GLMaterial, dyno::GLShape, dyno::GLTextureMesh, dyno::Mesh, dyno::Program, dyno::Shader, dyno::Texture2D, dyno::Texture, dyno::VertexArray, dyno::XTexture2D< T >, and dyno::XTexture2D< dyno::Vector< float, 4 > >.
◆ isValid()
virtual bool dyno::GraphicsObject::isValid |
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const |
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inlineprotectedvirtual |
◆ operator=()
◆ release()
virtual void dyno::GraphicsObject::release |
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protectedpure virtual |
◆ id
unsigned int dyno::GraphicsObject::id = 0xFFFFFFFF |
The documentation for this class was generated from the following file:
- D:/Peridyno/peridyno/src/Rendering/Engine/OpenGL/GraphicsObject/GraphicsObject.h