19#include "Topology/TriangleSet.h"
27 template<
typename TDataType>
32 typedef typename TDataType::Real
Real;
33 typedef typename TDataType::Coord
Coord;
35 typedef typename ::dyno::TAlignedBox3D<Real>
AABB;
56 DEF_ARRAY_IN(
Coord, Position, DeviceType::GPU,
"A set of points whose neighbors will be required for");
#define DECLARE_TCLASS(name, T1)
DArray< AABB > mQueryAABB
DEF_VAR_IN(Real, Radius, "Search radius")
Search radius A positive value representing the radius of neighborhood for each point.
TopologyModule::Triangle Triangle
DArray< AABB > mQueriedAABB
DEF_ENUM(Spatial, Spatial, Spatial::BVH, "")
DEF_ARRAY_IN(Coord, Position, DeviceType::GPU, "A set of points whose neighbors will be required for")
A set of points to be required from.
~NeighborTriangleQuery() override
::dyno::TAlignedBox3D< Real > AABB
DEF_ARRAYLIST_OUT(int, NeighborIds, DeviceType::GPU, "Return neighbor ids")
Ids of neighboring particles.
DECLARE_ENUM(Spatial, BVH=0, OCTREE=1)
std::shared_ptr< CollisionDetectionBroadPhase< TDataType > > mBroadPhaseCD
Reduction< uint > mReduce
DEF_INSTANCE_IN(TriangleSet< TDataType >, TriangleSet, "A set of triangles to be required from")
A set of points to be required from.
Vector< PointType, 3 > Triangle
This is an implementation of AdditiveCCD based on peridyno.
Array< T, DeviceType::GPU > DArray