20#include "Topology/TriangleSet.h" 
   23    template<
typename TDataType>
 
   28        typedef typename TDataType::Real 
Real;
 
   29        typedef typename TDataType::Coord 
Coord;
 
 
#define DECLARE_TCLASS(name, T1)
 
Vector< PointType, 3 > Triangle
 
~VolumeGenerator() override
 
TopologyModule::Triangle Triangle
 
DEF_INSTANCE_OUT(LevelSet< TDataType >, LevelSet, "")
 
DEF_INSTANCE_IN(TriangleSet< TDataType >, TriangleSet, "")
 
DEF_VAR(uint, Padding, 10, "")
 
void resetStates() override
 
DEF_VAR(Real, Spacing, 0.05f, "")
 
This is an implementation of AdditiveCCD based on peridyno.