20#include "Topology/TriangleSet.h"
23 template<
typename TDataType>
28 typedef typename TDataType::Real
Real;
29 typedef typename TDataType::Coord
Coord;
#define DECLARE_TCLASS(name, T1)
Vector< PointType, 3 > Triangle
~VolumeGenerator() override
TopologyModule::Triangle Triangle
DEF_INSTANCE_OUT(LevelSet< TDataType >, LevelSet, "")
DEF_INSTANCE_IN(TriangleSet< TDataType >, TriangleSet, "")
DEF_VAR(uint, Padding, 10, "")
void resetStates() override
DEF_VAR(Real, Spacing, 0.05f, "")
This is an implementation of AdditiveCCD based on peridyno.