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PeriDyno 1.0.0
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#include <TriangleSetRenderer.h>
Classes | |
struct | GraphicsUBO |
Public Member Functions | |
TriangleSetRenderer () | |
~TriangleSetRenderer () | |
DEF_INSTANCE_IN (TriangleSet, Topology, "") | |
void | prepare (VkRenderPass renderPass) override |
void | setupDescriptorPool () |
void | setupLayoutsAndDescriptors () |
void | preparePipelines (VkRenderPass renderPass) |
void | addGraphicsToComputeBarriers (VkCommandBuffer commandBuffer) |
void | addComputeToGraphicsBarriers (VkCommandBuffer commandBuffer) |
void | buildCommandBuffers (VkCommandBuffer drawCmdBuffer) override |
void | updateGraphicsUBO () |
void | viewChanged (const glm::mat4 &perspective, const glm::mat4 &view) override |
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VkVisualModule () | |
virtual | ~VkVisualModule () |
std::string | getModuleType () override |
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VisualModule () | |
virtual | ~VisualModule () |
void | setVisible (bool bVisible) |
bool | isVisible () |
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Module (std::string name="default") | |
~Module (void) override | |
bool | initialize () |
void | update () |
void | setName (std::string name) |
std::string | getName () override |
virtual void | setParentNode (Node *node) |
Set the parent node. | |
Node * | getParentNode () |
SceneGraph * | getSceneGraph () |
bool | isInitialized () |
bool | attachField (FBase *field, std::string name, std::string desc, bool autoDestroy=true) override |
Attach a field to Base. | |
bool | isInputComplete () |
Check the completeness of input fields. | |
bool | isOutputCompete () |
DEF_VAR (bool, ForceUpdate, false, "") | |
void | setUpdateAlways (bool b) |
Set the update strategy for the module. | |
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OBase () | |
~OBase () override | |
virtual std::string | caption () |
Return the caption. | |
virtual bool | captionVisible () |
Whether to hide the caption in the GUI. | |
virtual std::string | description () |
Return a description for the node or module, override this function to support user-defined description. | |
bool | addField (FBase *data) |
Add a field to Base FieldID will be set to the name of Field by default. | |
bool | addField (FieldID name, FBase *data) |
Add a field to Base. | |
bool | addFieldAlias (FieldID name, FBase *data) |
bool | addFieldAlias (FieldID name, FBase *data, FieldMap &fieldAlias) |
bool | findField (FBase *data) |
Find a field by its pointer. | |
bool | findFieldAlias (const FieldID name) |
Find a field by its name. | |
bool | findFieldAlias (const FieldID name, FieldMap &fieldAlias) |
Find a field in fieldAlias by its name This function is typically called by other functions. | |
bool | removeField (FBase *data) |
Remove a field by its pointer. | |
bool | removeFieldAlias (const FieldID name) |
Remove a field by its name. | |
bool | removeFieldAlias (const FieldID name, FieldMap &fieldAlias) |
FBase * | getField (const FieldID name) |
Return a field by its name. | |
std::vector< FBase * > & | getAllFields () |
template<typename T> | |
T * | getField (FieldID name) |
bool | isAllFieldsReady () |
Check the completeness of all required fields. | |
std::vector< FieldID > | getFieldAlias (FBase *data) |
int | getFieldAliasCount (FBase *data) |
void | setBlockCoord (float x, float y) |
float | bx () |
float | by () |
bool | findInputField (FBase *field) |
bool | addInputField (FBase *field) |
bool | removeInputField (FBase *field) |
std::vector< FBase * > & | getInputFields () |
bool | findOutputField (FBase *field) |
bool | addOutputField (FBase *field) |
bool | addToOutput (FBase *field) |
bool | removeOutputField (FBase *field) |
bool | removeFromOutput (FBase *field) |
std::vector< FBase * > & | getOutputFields () |
bool | findParameter (FBase *field) |
bool | addParameter (FBase *field) |
bool | removeParameter (FBase *field) |
std::vector< FBase * > & | getParameters () |
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Object () | |
virtual | ~Object () |
ObjectId | objectId () |
Public Attributes | |
struct dyno::TriangleSetRenderer::GraphicsUBO | ubo |
VkDeviceArray< Vertex > | mVertex |
VkDeviceArray< uint32_t > | mIndex |
VkUniform< GraphicsUBO > | mUniform |
Protected Member Functions | |
bool | initializeImpl () override |
void | updateGraphicsContext () override |
std::string | getShadersPath () const |
VkPipelineShaderStageCreateInfo | loadShader (std::string fileName, VkShaderStageFlagBits stage) |
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void | updateImpl () override |
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virtual void | preprocess () |
virtual void | postprocess () |
virtual bool | validateInputs () |
virtual bool | validateOutputs () |
virtual bool | requireUpdate () |
virtual void | updateStarted () |
Two functions called at the beginning and end of update() used for debug. | |
virtual void | updateEnded () |
Private Attributes | |
std::shared_ptr< VkProgram > | program |
VkConstant< uint32_t > | particleNumber |
std::string | shaderDir = "glsl" |
VkContext * | ctx |
VkDescriptorPool | descriptorPool = VK_NULL_HANDLE |
bool | specializedComputeQueue = false |
VkDescriptorSetLayout | descriptorSetLayout |
VkDescriptorSet | descriptorSet |
VkPipelineLayout | pipelineLayout |
VkPipeline | pipeline |
std::vector< VkShaderModule > | shaderModules |
Additional Inherited Members | |
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typedef std::vector< FBase * > | FieldVector |
typedef std::map< FieldID, FBase * > | FieldMap |
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static bool | registerClass (ClassInfo *ci) |
static Object * | createObject (std::string name) |
static std::map< std::string, ClassInfo * > * | getClassMap () |
static ObjectId | baseId () |
Base Id. | |
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std::vector< FBase * > | fields_input |
std::vector< FBase * > | fields_output |
std::vector< FBase * > | fields_param |
Definition at line 26 of file TriangleSetRenderer.h.
dyno::TriangleSetRenderer::TriangleSetRenderer | ( | ) |
dyno::TriangleSetRenderer::~TriangleSetRenderer | ( | ) |
Definition at line 16 of file TriangleSetRenderer.cpp.
void dyno::TriangleSetRenderer::addComputeToGraphicsBarriers | ( | VkCommandBuffer | commandBuffer | ) |
Definition at line 163 of file TriangleSetRenderer.cpp.
void dyno::TriangleSetRenderer::addGraphicsToComputeBarriers | ( | VkCommandBuffer | commandBuffer | ) |
Definition at line 140 of file TriangleSetRenderer.cpp.
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overridevirtual |
Implements dyno::VkVisualModule.
Definition at line 186 of file TriangleSetRenderer.cpp.
dyno::TriangleSetRenderer::DEF_INSTANCE_IN | ( | TriangleSet | , |
Topology | , | ||
"" | ) |
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protected |
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overrideprotectedvirtual |
Reimplemented from dyno::Module.
Definition at line 225 of file TriangleSetRenderer.cpp.
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protected |
Definition at line 214 of file TriangleSetRenderer.cpp.
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inlineoverridevirtual |
Implements dyno::VkVisualModule.
Definition at line 35 of file TriangleSetRenderer.h.
void dyno::TriangleSetRenderer::preparePipelines | ( | VkRenderPass | renderPass | ) |
Definition at line 67 of file TriangleSetRenderer.cpp.
void dyno::TriangleSetRenderer::setupDescriptorPool | ( | ) |
Definition at line 28 of file TriangleSetRenderer.cpp.
void dyno::TriangleSetRenderer::setupLayoutsAndDescriptors | ( | ) |
Definition at line 42 of file TriangleSetRenderer.cpp.
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overrideprotectedvirtual |
Reimplemented from dyno::VkVisualModule.
Definition at line 251 of file TriangleSetRenderer.cpp.
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inline |
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inlineoverridevirtual |
Implements dyno::VkVisualModule.
Definition at line 62 of file TriangleSetRenderer.h.
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private |
Definition at line 85 of file TriangleSetRenderer.h.
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private |
Definition at line 87 of file TriangleSetRenderer.h.
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private |
Definition at line 93 of file TriangleSetRenderer.h.
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private |
Definition at line 92 of file TriangleSetRenderer.h.
VkDeviceArray<uint32_t> dyno::TriangleSetRenderer::mIndex |
Definition at line 106 of file TriangleSetRenderer.h.
VkUniform<GraphicsUBO> dyno::TriangleSetRenderer::mUniform |
Definition at line 108 of file TriangleSetRenderer.h.
VkDeviceArray<Vertex> dyno::TriangleSetRenderer::mVertex |
Definition at line 105 of file TriangleSetRenderer.h.
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private |
Definition at line 72 of file TriangleSetRenderer.h.
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private |
Definition at line 95 of file TriangleSetRenderer.h.
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private |
Definition at line 94 of file TriangleSetRenderer.h.
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private |
Definition at line 70 of file TriangleSetRenderer.h.
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private |
Definition at line 83 of file TriangleSetRenderer.h.
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private |
Definition at line 96 of file TriangleSetRenderer.h.
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private |
Definition at line 89 of file TriangleSetRenderer.h.
struct dyno::TriangleSetRenderer::GraphicsUBO dyno::TriangleSetRenderer::ubo |