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PeriDyno 1.2.1
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#include <vector>#include <memory>#include <string>#include "Vector.h"#include "Matrix.h"#include "OBase.h"#include "VehicleInfo.inl"

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Classes | |
| struct | dyno::Name_Shape |
| struct | dyno::VehicleRigidBodyInfo |
| The Rigid body information is stored in mVehicleJointInfo. More... | |
| struct | dyno::VehicleJointInfo |
| The joint information is stored in mVehicleJointInfo. More... | |
| class | dyno::VehicleBind |
| The VehicleBind class is used to record information about created rigid bodies and joints. Rigid bodies information is stored in mVehicleRigidBodyInfo. Toints information is stored in mVehicleJointInfo. More... | |
| class | dyno::Animation2JointConfig |
Namespaces | |
| namespace | dyno |
| This is an implementation of AdditiveCCD based on peridyno. | |
Enumerations | |
| enum | dyno::ConfigMotionType { dyno::CMT_Static = 0 , dyno::CMT_Kinematic = 1 , dyno::CMT_Dynamic = 2 } |
| enum | dyno::ConfigShapeType { dyno::Box = 1 , dyno::Tet = 2 , dyno::Capsule = 4 , dyno::Sphere = 8 , dyno::Tri = 16 , dyno::OtherShape = 999 } |
| enum | dyno::ConfigJointType { dyno::BallAndSocket = 1 , dyno::Slider = 2 , dyno::Hinge = 3 , dyno::Fixed = 4 , dyno::Point = 5 , dyno::OtherJoint = 999 } |