PeriDyno 1.0.0
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dyno::AnimationPipeline Class Reference

#include <AnimationPipeline.h>

Inheritance diagram for dyno::AnimationPipeline:
Collaboration diagram for dyno::AnimationPipeline:

Public Member Functions

 AnimationPipeline (Node *node)
 
virtual ~AnimationPipeline ()
 
- Public Member Functions inherited from dyno::Pipeline
 Pipeline (Node *node)
 
virtual ~Pipeline ()
 
uint sizeOfDynamicModules ()
 
uint sizeOfPersistentModules ()
 
void pushModule (std::shared_ptr< Module > m)
 
void popModule (std::shared_ptr< Module > m)
 
template<class TModule>
std::shared_ptr< TModule > createModule ()
 
template<class TModule>
std::shared_ptr< TModule > findFirstModule ()
 
void clear ()
 
void pushPersistentModule (std::shared_ptr< Module > m)
 
std::list< std::shared_ptr< Module > > & activeModules ()
 
std::map< ObjectId, std::shared_ptr< Module > > & allModules ()
 
void enable ()
 
void disable ()
 
void updateExecutionQueue ()
 
void forceUpdate ()
 
FBasepromoteOutputToNode (FBase *base)
 
void demoteOutputFromNode (FBase *base)
 
- Public Member Functions inherited from dyno::Module
 Module (std::string name="default")
 
 ~Module (void) override
 
bool initialize ()
 
void update ()
 
void setName (std::string name)
 
std::string getName () override
 
virtual void setParentNode (Node *node)
 Set the parent node.
 
NodegetParentNode ()
 
SceneGraphgetSceneGraph ()
 
bool isInitialized ()
 
virtual std::string getModuleType ()
 
bool attachField (FBase *field, std::string name, std::string desc, bool autoDestroy=true) override
 Attach a field to Base.
 
bool isInputComplete ()
 Check the completeness of input fields.
 
bool isOutputCompete ()
 
 DEF_VAR (bool, ForceUpdate, false, "")
 
void setUpdateAlways (bool b)
 Set the update strategy for the module.
 
- Public Member Functions inherited from dyno::OBase
 OBase ()
 
 ~OBase () override
 
virtual std::string caption ()
 Return the caption.
 
virtual bool captionVisible ()
 Whether to hide the caption in the GUI.
 
virtual std::string description ()
 Return a description for the node or module, override this function to support user-defined description.
 
bool addField (FBase *data)
 Add a field to Base FieldID will be set to the name of Field by default.
 
bool addField (FieldID name, FBase *data)
 Add a field to Base.
 
bool addFieldAlias (FieldID name, FBase *data)
 
bool addFieldAlias (FieldID name, FBase *data, FieldMap &fieldAlias)
 
bool findField (FBase *data)
 Find a field by its pointer.
 
bool findFieldAlias (const FieldID name)
 Find a field by its name.
 
bool findFieldAlias (const FieldID name, FieldMap &fieldAlias)
 Find a field in fieldAlias by its name This function is typically called by other functions.
 
bool removeField (FBase *data)
 Remove a field by its pointer.
 
bool removeFieldAlias (const FieldID name)
 Remove a field by its name.
 
bool removeFieldAlias (const FieldID name, FieldMap &fieldAlias)
 
FBasegetField (const FieldID name)
 Return a field by its name.
 
std::vector< FBase * > & getAllFields ()
 
template<typename T>
TgetField (FieldID name)
 
bool isAllFieldsReady ()
 Check the completeness of all required fields.
 
std::vector< FieldIDgetFieldAlias (FBase *data)
 
int getFieldAliasCount (FBase *data)
 
void setBlockCoord (float x, float y)
 
float bx ()
 
float by ()
 
bool findInputField (FBase *field)
 
bool addInputField (FBase *field)
 
bool removeInputField (FBase *field)
 
std::vector< FBase * > & getInputFields ()
 
bool findOutputField (FBase *field)
 
bool addOutputField (FBase *field)
 
bool addToOutput (FBase *field)
 
bool removeOutputField (FBase *field)
 
bool removeFromOutput (FBase *field)
 
std::vector< FBase * > & getOutputFields ()
 
bool findParameter (FBase *field)
 
bool addParameter (FBase *field)
 
bool removeParameter (FBase *field)
 
std::vector< FBase * > & getParameters ()
 
- Public Member Functions inherited from dyno::Object
 Object ()
 
virtual ~Object ()
 
ObjectId objectId ()
 

Protected Member Functions

bool printDebugInfo () override
 
- Protected Member Functions inherited from dyno::Pipeline
void preprocess () final
 
void updateImpl () override
 
bool requireUpdate () final
 
- Protected Member Functions inherited from dyno::Module
virtual bool initializeImpl ()
 
virtual void postprocess ()
 
virtual bool validateInputs ()
 
virtual bool validateOutputs ()
 
virtual void updateStarted ()
 Two functions called at the beginning and end of update() used for debug.
 
virtual void updateEnded ()
 

Additional Inherited Members

- Public Types inherited from dyno::OBase
typedef std::vector< FBase * > FieldVector
 
typedef std::map< FieldID, FBase * > FieldMap
 
- Static Public Member Functions inherited from dyno::Object
static bool registerClass (ClassInfo *ci)
 
static ObjectcreateObject (std::string name)
 
static std::map< std::string, ClassInfo * > * getClassMap ()
 
static ObjectId baseId ()
 Base Id.
 
- Protected Attributes inherited from dyno::OBase
std::vector< FBase * > fields_input
 
std::vector< FBase * > fields_output
 
std::vector< FBase * > fields_param
 

Detailed Description

Definition at line 22 of file AnimationPipeline.h.

Constructor & Destructor Documentation

◆ AnimationPipeline()

dyno::AnimationPipeline::AnimationPipeline ( Node * node)

Definition at line 8 of file AnimationPipeline.cpp.

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◆ ~AnimationPipeline()

dyno::AnimationPipeline::~AnimationPipeline ( )
virtual

Definition at line 13 of file AnimationPipeline.cpp.

Member Function Documentation

◆ printDebugInfo()

bool dyno::AnimationPipeline::printDebugInfo ( )
overrideprotectedvirtual

Reimplemented from dyno::Pipeline.

Definition at line 17 of file AnimationPipeline.cpp.

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The documentation for this class was generated from the following files: