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| | ContactRule () |
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| virtual | ~ContactRule () |
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| void | constrain () override |
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| void | initCCDBroadPhase () |
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| void | setContactMaxIte (int ite) |
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| | DEF_INSTANCE_IN (TriangleSet< TDataType >, TriangularMesh, "") |
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| | DEF_VAR (Real, Xi, Real(0.15), "Thickness") |
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| | DEF_VAR (Real, S, Real(0.1), "Refactor s") |
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| | DEF_VAR_IN (Real, Unit, "Maximum primitive size (edge length)") |
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| | DEF_ARRAY_IN (Coord, OldPosition, DeviceType::GPU, "Old Vertex Position") |
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| | DEF_ARRAY_IN (Coord, NewPosition, DeviceType::GPU, "New Vertex Position") |
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| | DEF_ARRAY_IN (Coord, Velocity, DeviceType::GPU, "Particle velocity") |
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| | DEF_VAR_IN (Real, TimeStep, "") |
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| | DEF_ARRAY_OUT (Coord, ContactForce, DeviceType::GPU, "Contact Force") |
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| | DEF_ARRAY_OUT (Real, Weight, DeviceType::GPU, "Weight") |
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| | ConstraintModule () |
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| | ~ConstraintModule () override |
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| std::string | getModuleType () override |
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| | Module (std::string name="default") |
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| | ~Module (void) override |
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| bool | initialize () |
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| void | update () |
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| void | setName (std::string name) |
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| std::string | getName () override |
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| virtual void | setParentNode (Node *node) |
| | Set the parent node.
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| Node * | getParentNode () |
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| SceneGraph * | getSceneGraph () |
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| bool | isInitialized () |
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| bool | attachField (FBase *field, std::string name, std::string desc, bool autoDestroy=true) override |
| | Attach a field to Base.
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| bool | isInputComplete () |
| | Check the completeness of input fields.
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| bool | isOutputCompete () |
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| bool | connect (ModulePort *nPort) |
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| bool | disconnect (ModulePort *nPort) |
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| virtual bool | allowImported () |
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| virtual bool | allowExported () |
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| std::vector< ModulePort * > & | getImportModules () |
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| std::vector< ModulePort * > & | getExportModules () |
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| | DEF_VAR (bool, ForceUpdate, false, "") |
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| void | setUpdateAlways (bool b) |
| | Set the update strategy for the module.
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| virtual bool | initializeImpl () |
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| MultipleModulePort< Module > * | importModules () |
| | Used to ensure modules can be executed in the correct order.
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| | OBase () |
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| | ~OBase () override |
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| virtual std::string | caption () |
| | Return the caption.
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| virtual bool | captionVisible () |
| | Whether to hide the caption in the GUI.
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| virtual std::string | description () |
| | Return a description for the node or module, override this function to support user-defined description.
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| bool | addField (FBase *data) |
| | Add a field to Base FieldID will be set to the name of Field by default.
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| bool | addField (FieldID name, FBase *data) |
| | Add a field to Base.
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| bool | addFieldAlias (FieldID name, FBase *data) |
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| bool | addFieldAlias (FieldID name, FBase *data, FieldMap &fieldAlias) |
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| bool | findField (FBase *data) |
| | Find a field by its pointer.
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| bool | findFieldAlias (const FieldID name) |
| | Find a field by its name.
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| bool | findFieldAlias (const FieldID name, FieldMap &fieldAlias) |
| | Find a field in fieldAlias by its name This function is typically called by other functions.
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| bool | removeField (FBase *data) |
| | Remove a field by its pointer.
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| bool | removeFieldAlias (const FieldID name) |
| | Remove a field by its name.
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| bool | removeFieldAlias (const FieldID name, FieldMap &fieldAlias) |
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| FBase * | getField (const FieldID name) |
| | Return a field by its name.
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| std::vector< FBase * > & | getAllFields () |
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| template<typename T> |
| T * | getField (FieldID name) |
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| bool | isAllFieldsReady () |
| | Check the completeness of all required fields.
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| std::vector< FieldID > | getFieldAlias (FBase *data) |
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| int | getFieldAliasCount (FBase *data) |
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| void | setBlockCoord (float x, float y) |
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| float | bx () |
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| float | by () |
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| bool | findInputField (FBase *field) |
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| bool | addInputField (FBase *field) |
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| bool | removeInputField (FBase *field) |
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| std::vector< FBase * > & | getInputFields () |
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| bool | findOutputField (FBase *field) |
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| bool | addOutputField (FBase *field) |
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| bool | addToOutput (FBase *field) |
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| bool | removeOutputField (FBase *field) |
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| bool | removeFromOutput (FBase *field) |
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| std::vector< FBase * > & | getOutputFields () |
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| bool | findParameter (FBase *field) |
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| bool | addParameter (FBase *field) |
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| bool | removeParameter (FBase *field) |
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| std::vector< FBase * > & | getParameters () |
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| | Object () |
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| virtual | ~Object () |
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| ObjectId | objectId () |
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template<typename TDataType>
class dyno::ContactRule< TDataType >
Definition at line 28 of file ContactRule.h.