PeriDyno 1.0.0
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dyno::GLPointVisualModule Class Reference

#include <GLPointVisualModule.h>

Inheritance diagram for dyno::GLPointVisualModule:
Collaboration diagram for dyno::GLPointVisualModule:

Public Member Functions

 DECLARE_ENUM (ColorMapMode, PER_OBJECT_SHADER=0, PER_VERTEX_SHADER=1)
 
 GLPointVisualModule ()
 
 ~GLPointVisualModule ()
 
void setColorMapMode (ColorMapMode mode)
 
 DEF_ARRAY_IN (Vec3f, Color, DeviceType::GPU, "")
 
 DEF_VAR (float, PointSize, 0.005f, "Size of rendered particles")
 
 DEF_ENUM (ColorMapMode, ColorMode, ColorMapMode::PER_OBJECT_SHADER, "Color Mode")
 
- Public Member Functions inherited from dyno::GLVisualModule
 GLVisualModule ()
 
 ~GLVisualModule () override
 
void setColor (const Color &color)
 
void setMetallic (float metallic)
 
void setRoughness (float roughness)
 
void setAlpha (float alpha)
 
virtual bool isTransparent () const
 
void draw (const RenderParams &rparams)
 
void release ()
 
 DEF_VAR (Color, BaseColor, Color(0.8f, 0.8f, 0.8f), "")
 
 DEF_VAR (Real, Metallic, 0.0f, "")
 
 DEF_VAR (Real, Roughness, 0.5f, "")
 
 DEF_VAR (Real, Alpha, 1.0f, "")
 
- Public Member Functions inherited from dyno::VisualModule
 VisualModule ()
 
virtual ~VisualModule ()
 
void setVisible (bool bVisible)
 
bool isVisible ()
 
std::string getModuleType () override
 
- Public Member Functions inherited from dyno::Module
 Module (std::string name="default")
 
 ~Module (void) override
 
bool initialize ()
 
void update ()
 
void setName (std::string name)
 
std::string getName () override
 
virtual void setParentNode (Node *node)
 Set the parent node.
 
NodegetParentNode ()
 
SceneGraphgetSceneGraph ()
 
bool isInitialized ()
 
bool attachField (FBase *field, std::string name, std::string desc, bool autoDestroy=true) override
 Attach a field to Base.
 
bool isInputComplete ()
 Check the completeness of input fields.
 
bool isOutputCompete ()
 
 DEF_VAR (bool, ForceUpdate, false, "")
 
void setUpdateAlways (bool b)
 Set the update strategy for the module.
 
- Public Member Functions inherited from dyno::OBase
 OBase ()
 
 ~OBase () override
 
virtual std::string caption ()
 Return the caption.
 
virtual bool captionVisible ()
 Whether to hide the caption in the GUI.
 
virtual std::string description ()
 Return a description for the node or module, override this function to support user-defined description.
 
bool addField (FBase *data)
 Add a field to Base FieldID will be set to the name of Field by default.
 
bool addField (FieldID name, FBase *data)
 Add a field to Base.
 
bool addFieldAlias (FieldID name, FBase *data)
 
bool addFieldAlias (FieldID name, FBase *data, FieldMap &fieldAlias)
 
bool findField (FBase *data)
 Find a field by its pointer.
 
bool findFieldAlias (const FieldID name)
 Find a field by its name.
 
bool findFieldAlias (const FieldID name, FieldMap &fieldAlias)
 Find a field in fieldAlias by its name This function is typically called by other functions.
 
bool removeField (FBase *data)
 Remove a field by its pointer.
 
bool removeFieldAlias (const FieldID name)
 Remove a field by its name.
 
bool removeFieldAlias (const FieldID name, FieldMap &fieldAlias)
 
FBasegetField (const FieldID name)
 Return a field by its name.
 
std::vector< FBase * > & getAllFields ()
 
template<typename T>
TgetField (FieldID name)
 
bool isAllFieldsReady ()
 Check the completeness of all required fields.
 
std::vector< FieldIDgetFieldAlias (FBase *data)
 
int getFieldAliasCount (FBase *data)
 
void setBlockCoord (float x, float y)
 
float bx ()
 
float by ()
 
bool findInputField (FBase *field)
 
bool addInputField (FBase *field)
 
bool removeInputField (FBase *field)
 
std::vector< FBase * > & getInputFields ()
 
bool findOutputField (FBase *field)
 
bool addOutputField (FBase *field)
 
bool addToOutput (FBase *field)
 
bool removeOutputField (FBase *field)
 
bool removeFromOutput (FBase *field)
 
std::vector< FBase * > & getOutputFields ()
 
bool findParameter (FBase *field)
 
bool addParameter (FBase *field)
 
bool removeParameter (FBase *field)
 
std::vector< FBase * > & getParameters ()
 
- Public Member Functions inherited from dyno::Object
 Object ()
 
virtual ~Object ()
 
ObjectId objectId ()
 

Protected Member Functions

virtual void updateImpl () override
 
virtual void paintGL (const RenderParams &rparams) override
 
virtual void updateGL () override
 
virtual bool initializeGL () override
 
virtual void releaseGL () override
 
- Protected Member Functions inherited from dyno::GLVisualModule
virtual void preprocess () override final
 
virtual void postprocess () override final
 
bool validateInputs () override final
 
- Protected Member Functions inherited from dyno::Module
virtual bool initializeImpl ()
 
virtual bool validateOutputs ()
 
virtual bool requireUpdate ()
 
virtual void updateStarted ()
 Two functions called at the beginning and end of update() used for debug.
 
virtual void updateEnded ()
 

Private Attributes

VertexArray mVertexArray
 
XBuffer< Vec3fmPosition
 
XBuffer< Vec3fmColor
 
unsigned int mNumPoints
 
ProgrammShaderProgram = 0
 
Buffer mUniformBlock
 

Additional Inherited Members

- Public Types inherited from dyno::OBase
typedef std::vector< FBase * > FieldVector
 
typedef std::map< FieldID, FBase * > FieldMap
 
- Static Public Member Functions inherited from dyno::Object
static bool registerClass (ClassInfo *ci)
 
static ObjectcreateObject (std::string name)
 
static std::map< std::string, ClassInfo * > * getClassMap ()
 
static ObjectId baseId ()
 Base Id.
 
- Protected Attributes inherited from dyno::OBase
std::vector< FBase * > fields_input
 
std::vector< FBase * > fields_output
 
std::vector< FBase * > fields_param
 

Detailed Description

Definition at line 28 of file GLPointVisualModule.h.

Constructor & Destructor Documentation

◆ GLPointVisualModule()

dyno::GLPointVisualModule::GLPointVisualModule ( )

Definition at line 26 of file GLPointVisualModule.cpp.

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◆ ~GLPointVisualModule()

dyno::GLPointVisualModule::~GLPointVisualModule ( )

Definition at line 36 of file GLPointVisualModule.cpp.

Member Function Documentation

◆ DECLARE_ENUM()

dyno::GLPointVisualModule::DECLARE_ENUM ( ColorMapMode ,
PER_OBJECT_SHADER = 0,
PER_VERTEX_SHADER = 1 )

◆ DEF_ARRAY_IN()

dyno::GLPointVisualModule::DEF_ARRAY_IN ( Vec3f ,
Color ,
DeviceType::GPU ,
""  )

◆ DEF_ENUM()

dyno::GLPointVisualModule::DEF_ENUM ( ColorMapMode ,
ColorMode ,
ColorMapMode::PER_OBJECT_SHADER ,
"Color Mode"  )

◆ DEF_VAR()

dyno::GLPointVisualModule::DEF_VAR ( float ,
PointSize ,
0. 005f,
"Size of rendered particles"  )

◆ initializeGL()

bool dyno::GLPointVisualModule::initializeGL ( )
overrideprotectedvirtual

Implements dyno::GLVisualModule.

Definition at line 50 of file GLPointVisualModule.cpp.

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◆ paintGL()

void dyno::GLPointVisualModule::paintGL ( const RenderParams & rparams)
overrideprotectedvirtual

Implements dyno::GLVisualModule.

Definition at line 121 of file GLPointVisualModule.cpp.

◆ releaseGL()

void dyno::GLPointVisualModule::releaseGL ( )
overrideprotectedvirtual

Implements dyno::GLVisualModule.

Definition at line 71 of file GLPointVisualModule.cpp.

◆ setColorMapMode()

void dyno::GLPointVisualModule::setColorMapMode ( ColorMapMode mode)

Definition at line 45 of file GLPointVisualModule.cpp.

◆ updateGL()

void dyno::GLPointVisualModule::updateGL ( )
overrideprotectedvirtual

Implements dyno::GLVisualModule.

Definition at line 83 of file GLPointVisualModule.cpp.

◆ updateImpl()

void dyno::GLPointVisualModule::updateImpl ( )
overrideprotectedvirtual

Reimplemented from dyno::GLVisualModule.

Definition at line 105 of file GLPointVisualModule.cpp.

Member Data Documentation

◆ mColor

XBuffer<Vec3f> dyno::GLPointVisualModule::mColor
private

Definition at line 74 of file GLPointVisualModule.h.

◆ mNumPoints

unsigned int dyno::GLPointVisualModule::mNumPoints
private

Definition at line 76 of file GLPointVisualModule.h.

◆ mPosition

XBuffer<Vec3f> dyno::GLPointVisualModule::mPosition
private

Definition at line 73 of file GLPointVisualModule.h.

◆ mShaderProgram

Program* dyno::GLPointVisualModule::mShaderProgram = 0
private

Definition at line 77 of file GLPointVisualModule.h.

◆ mUniformBlock

Buffer dyno::GLPointVisualModule::mUniformBlock
private

Definition at line 79 of file GLPointVisualModule.h.

◆ mVertexArray

VertexArray dyno::GLPointVisualModule::mVertexArray
private

Definition at line 71 of file GLPointVisualModule.h.


The documentation for this class was generated from the following files: