PeriDyno 1.0.0
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GlfwRenderWindow.cpp File Reference
#include "GlfwRenderWindow.h"
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <sstream>
#include "SceneGraph.h"
#include "Module/MouseInputModule.h"
#include "Log.h"
#include <RenderEngine.h>
#include <OrbitCamera.h>
#include <TrackballCamera.h>
#include <GLRenderEngine.h>
#include <SceneGraphFactory.h>
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include "imgui.h"
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
#include "ImGuizmo.h"
#include <ImWidget.h>
#include <stb/stb_image_write.h>
Include dependency graph for GlfwRenderWindow.cpp:

Go to the source code of this file.

Namespaces

namespace  dyno
 This is an implementation of AdditiveCCD based on peridyno.
 

Macros

#define STB_IMAGE_WRITE_IMPLEMENTATION
 

Functions

static void dyno::RecieveLogMessage (const Log::Message &m)
 
static void dyno::glfw_error_callback (int error, const char *description)
 

Macro Definition Documentation

◆ STB_IMAGE_WRITE_IMPLEMENTATION

#define STB_IMAGE_WRITE_IMPLEMENTATION

Definition at line 31 of file GlfwRenderWindow.cpp.