41        virtual std::string 
caption() 
override;
 
   72        std::shared_ptr<ConstructTangentSpace> mTangentSpaceConstructor;
 
 
#define DECLARE_CLASS(name)
 
DEF_INSTANCE_IN(TextureMesh, TextureMesh, "")
 
XBuffer< Vec3f > mBitangent
 
virtual void releaseGL() override
 
XBuffer< Vec3f > mTangent
 
virtual void updateGL() override
 
DEF_VAR(uint, MaterialIndex, 0, "")
 
virtual std::string caption() override
Return the caption.
 
Buffer mRenderParamsUBlock
 
XBuffer< Transform3f > mShapeTransform
 
virtual void updateImpl() override
 
virtual void paintGL(const RenderParams &rparams) override
 
~GLPhotorealisticRender() override
 
Buffer mPBRMaterialUBlock
 
virtual bool initializeGL() override
 
GLTextureMesh mTextureMesh
 
This is an implementation of AdditiveCCD based on peridyno.